Preprint Open access
LLM-based agents solve complex multi-step tasks, but sequential execution incurs substantial latency. In principle, parallelizing work across multiple agents should yield near-linear speedups. Yet existing parallel multi-agent systems often run slower than a single-agent baseline. We attribute this gap to two hidden co …
Preprint Open access
Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable performance in novel view synthesis, yet deploying both static and dynamic Gaussian representations on resource-constrained mobile devices remains challenging due to heavy storage, redundant primitives, and costly per-frame computation. We present …
Preprint Open access
Working agents need to read diverse files, coordinate tools, and produce deliverables. Training such agents requires tasks built on many real files with verifiable results, but few pipelines exist to synthesize this kind of data. Existing pipelines either generate files with models, which lack realism and diversity, or …
Preprint Open access
Autonomous agents increasingly rely on memory to generalize beyond their training environments. However, agents are bounded by what they have seen and believed, and leveraging such memories in unseen environments can introduce biases into their internal beliefs. We formalize this phenomenon as \textit{false memory}, wh …