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Large-scale egocentric human interaction data is becoming an important source of physical supervision for embodied learning, yet video alone leaves the contact and pressure that characterize physical interaction unrecorded. Recent visual-tactile datasets provide this missing supervision, but their synchronized tactile …
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Reinforcement learning with verifiable rewards (RLVR) has become a standard recipe for post-training vision-language models (VLMs), but it typically assumes a static training environment. As the actor improves, fixed tasks drift out of its learning frontier: many become trivial, others remain unsolvable; and the learni …
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We introduce AgentPersonaBench (APB), a benchmark evaluating whether persona conditioning faithfully steers downstream agent behavior. While language models are increasingly deployed for persona-driven user simulation, existing benchmarks primarily evaluate conversational styling or self-reports rather than authentic b …
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Teaching humanoids loco-manipulation skills, such as carrying diverse objects, via visual imitation is a promising path toward generalist robots. However, collecting diverse, high-quality interaction videos, such as clips that clearly show a person's full body and unoccluded interactions with objects, poses a practical …
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Merging pretrained models has emerged as an effective approach for consolidating diverse capabilities into a single unified model. However, prevailing merging methods typically treat each task vector as an indivisible merging unit, overlooking the heterogeneous geometric changes encoded within it. This treatment can in …
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Coding agents can now write, run, and debug programs with little human help. Robot tasks, however, are usually specified by a sentence that leaves out how to grasp, in what order to make contact, and what the result should look like, and an agent given only the sentence must find these details by trial and error. We in …
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Personas used to seed LLM social simulations face a cold-start problem: existing methods lack a principled basis for deciding which attributes to include and how to assign their values. As a result, synthetic populations may misrepresent the demographic composition, latent attributes, and dependency structure that shap …
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Aspect-based sentiment analysis (ABSA) has largely turned to text generation. We show that competitive dimensional ABSA does not need it. Using Jev, a frozen model that answers typed questions with rubric scores, label probabilities, and yes/no judgments, we decompose all three tasks of SemEval-2026 Task III Track A in …
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As large language model (LLM) inference becomes increasingly expensive, resource-consumption attacks pose a growing threat to model providers. Existing attacks typically amplify cost by inducing abnormally long or repetitive outputs on attacker-controlled or triggered requests, making them easier to detect and limiting …
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Attention encoder-decoder (AED) Speech Foundation Models achieve strong ASR performance but can generate acoustically unsupported text when inputs contain no speech, weak acoustic evidence, or unreliable transcription. We propose AURA: Activation-editing with Uncertainty-Routed Adaptation, an ultra-efficient representa …
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Linear probing and activation steering use linear directions to predict and control behavior-level concepts such as correctness, safety, and social bias in question answering. We call these \emph{behavior-level concept directions}. Drawing on the Linear Representation Hypothesis (LRH) and circuit studies, these directi …