Preprint Open access
Standard information retrieval metrics, such as mean Average Precision (mAP), assess performance one query at a time, based on how the similarities between a query and its positives compare against those with its negatives. The same holds for common representation learning losses, such as InfoNCE and per-query AP surro …
Preprint Open access
Existing streaming vision-language models (VLMs) continuously perceive and reason over visual streams, but their computational pathways remain fixed throughout inference. Consequently, they cannot adapt computation to evolving scene dynamics, where different future events demand different levels and forms of perception …
Preprint Open access
Object permanence, keeping track of an object's identity and position while it is occluded, is central to video representations that track, predict and plan. Trackers that achieve it learn from boxes, track identities and visibility labels. On the other hand, self-supervised object-centric methods discover objects with …
Preprint Open access
Reinforcement learning based post training of diffusion models, such as Denoising Diffusion Policy Optimization (DDPO), optimizes a reverse diffusion process under a reward function. However, current approaches to reward optimizations do so at the cost of diversity and quality. In this paper, we provide better tradeoff …
Preprint Open access
Recent vision-language models (VLMs) exhibit remarkable generalization and reasoning abilities, yet 3D understanding in these models is limited by data scale, training diversity, and reasoning capacity. Instead of naively extending these models into 3D, we take a different approach: we enable powerful 2D VLMs to operat …
Preprint Open access
Embodied systems must make knowledge acquired during one encounter usable in another despite changes in viewpoint, motion, and illumination. Yet aggregate cross-video accuracy conflates failures of local perception with failures to preserve observation identity, establish correspondence, and compose evidence, obscuring …
Preprint Open access
Exo-to-egocentric video generation aims to synthesize what a person sees from their own viewpoint given third-person footage and a target head trajectory. The task requires transferring appearance and semantics across large viewpoint changes while hallucinating content never observed by the exocentric camera. Existing …
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Generalist multitasking vision models aim to unify multiple vision tasks within a single framework, enabling more efficient and versatile learning. However, handling diverse vision tasks -- spanning dense and sparse predictions -- remains challenging due to their inherently varying output structures. In this paper, we …
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3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functional relationships between them. Current approaches for 3D scene graph generation suffer from several fundamental limitations. They rely on complex multi-stage pipelines …
Preprint Open access
Optical lens design is a complex, non-convex optimization challenge that relies heavily on human experience and intuition. Existing optimized-based automatic lens design methods struggle to navigate this vast parameter space without meticulous manual tuning. In this paper, we present LensDesigner, an autonomous agent f …
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3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation instead requires object-level change, \textit{i.e.}, objects must move independently, make contact, and reveal previously occluded surround …
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Recent 4D LiDAR language models aim to reason about objects and their evolving spatial relationships. Yet, in our evaluation, always selecting the same option nearly matches the multiple-choice accuracy of two B4DL-derived configurations. We introduce LiDAR-Hallu, a geometry-referenced benchmark and diagnostic protocol …
Preprint Open access
Referring scene understanding for embodied robots requires grounding object- and relation-centric language queries from a designated viewpoint. While a local semantic Gaussian map can support such grounding within one agent's observations, cooperative settings require this ability to remain effective after independentl …