نسخة أولية وصول مفتوح
Generating high-quality and controllable camera motion is essential for AI-assisted cinematography, video synthesis, and 3D scene understanding. We introduce TKCAM, a Text- and Keyframe-conditioned CAMera-motion synthesis framework based on generative masked modeling. We represent camera dynamics using a 12-dimensional …
نسخة أولية وصول مفتوح
We introduce a non-orthogonal amplitude amplification (NOAA) method for hybrid continuous-variable- discrete-variable (CV-DV) quantum processors, where the available CV-assisted projector is not perfectly se- lective for the target state. We establish a bound on the achievable target-state fidelity, which is determined …
نسخة أولية وصول مفتوح
World-Action Models (WAMs) couple visual dynamics with action prediction, bringing the rich priors of pretrained video models to robotic manipulation. However, their multi-view interfaces typically tile images or concatenate tokens, leaving the geometric relationships among synchronized cameras implicit. This makes it …
نسخة أولية وصول مفتوح
Quantifying collective fish behavior requires accurate trajectories, yet multi-view 3D tracking remains challenging due to frequent occlusions, visually similar individuals, and the long-standing scarcity of identity annotations. We present TrackFish3D, a geometry-driven self-supervised framework for dense multi-camera …
نسخة أولية وصول مفتوح
We present JoyAI-Voice~2.0, an end-to-end anthropomorphic speech generation model built upon a fully continuous, dual-encoder architecture. Raw speech is encoded into continuous latents and partitioned into patches. Each patch is decomposed by a semantic-acoustic dual encoder into a semantically purified representation …
نسخة أولية وصول مفتوح
Vision-Language-Action models are increasingly effective for robotic manipulation, yet most predict actions directly from current observations without explicitly modeling future scene evolution. Recent methods introduce future prediction to improve action generation, but dense future modeling often requires expensive i …
نسخة أولية وصول مفتوح
In aerial RGB--IR object detection, effectively exploiting complementary information across modalities is critical for robust perception under complex illumination and environmental conditions. Existing multimodal detectors mainly focus on spatial-domain interaction or frequency-specific feature enhancement, while the …
نسخة أولية وصول مفتوح
Part segmentation is a fundamental problem in computer graphics and 3D vision. Recent works have expanded 3D part segmentation beyond fixed taxonomies, but existing approaches typically only address a specific setting, such as text-guided part segmentation or point-based interaction. In this work, we argue that these s …
نسخة أولية وصول مفتوح
We present a compact geometry-native latent space as a shared foundation for perception and generation. Visual generators can produce photorealistic frames without preserving a consistent 3D scene. We argue that this is not only a modeling problem but also a representation problem: generators typically evolve appearanc …
نسخة أولية وصول مفتوح
Human motion is shaped by both external acoustic events and behavioral intent: spatial audio conveys environmental cues that elicit or guide a response, while text specifies the desired action and how it should be performed. In this paper, we study the novel task of human motion synthesis jointly conditioned on spatial …
نسخة أولية وصول مفتوح
Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such as physical simulation. We present S4R (Scaling for Rigid-Body Interpenetration Resolution), a scale-continuation method for static interpenetration repair. S4R first unif …
نسخة أولية وصول مفتوح
Reinforcement learning (RL) post-training drives the frontier capabilities of large language models, with its wall-clock dominated by autoregressive rollout generation. Speculative decoding is an established remedy for this bottleneck, but existing draft heads must be pretrained or warmed up before RL, introducing subs …