Authors

Shankar Sastry

Publications 2

Preprint Open access

Orchestrating Level-$K$ Policies Against Unknown Opponents in Partially-Observable Dynamic Games

Level-$K$ reasoning generates a hierarchy of policies specialized to opponents with different reasoning levels. When an opponent's level is unknown, a common deployment rule estimates that level and selects the corresponding response. In a dynamic, partially-observed game, this selection is repeated, with each choice s …

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