Preprint Open access
We present Fluid-Gen-Zero, a training-free framework for physics-aware fluid-object interaction video generation that decouples physical reasoning from appearance synthesis. Our key insight is to delegate motion dynamics to a physics simulator while preserving the appearance modeling capacity of pretrained video genera …
Preprint Open access
Recent works augment Vision-Language Models with geometry features from pretrained 3D models, expecting that the geometric signal will boost spatial reasoning. However, we find that simply fusing geometry features and training on standard spatial QA yields only marginal improvements on high-level multi-hop tasks. We at …
Preprint Open access
Consistent multi-view object segmentation is critical for 3D perception and robotics, yet remains challenging under severe viewpoint and occlusion changes. Existing methods typically perform 3D instance segmentation on point clouds or rely on offline 2D mask-matching pipelines. However, 3D instance segmentation is limi …