Preprint Open access
SteadySplats: Resampling of Low-Variance Gaussians for High-Fidelity Stochastic Rendering
Stochastic order-independent transparency enables efficient and elegant rendering of primitive-based radiance fields like 3D Gaussian Splatting models, but remains impractical due to the inherent visible noise in the output. We propose a principled approach to minimize high-frequency noise, addressing its sources at th …