Preprint Open access
World-Action Models (WAMs) utilize future visual prediction as an intermediate reasoning process to guide action generation. However, existing WAMs typically structure visual imagination according to predefined temporal intervals, without explicitly accounting for the different roles of task-critical interactions and c …
Preprint Open access
Vision-language-action (VLA) models increasingly incorporate intermediate reasoning to improve robotic manipulation, yet existing approaches primarily reason about observed states without explicitly anticipating future scene evolution. Extending such reasoning to explicit future rollouts at every inference step, howeve …
Preprint Open access
Vision language models (VLMs) incur substantial inference cost because every visual token is processed by the attention and MLP projections of every decoder layer, even when token-specific visual computation is unnecessary at many depths. We introduce Patch-to-Prune (P2P), inspired by Mechanistic Interpretability, a tr …
Preprint Open access
Diffusion-based world models enable high-quality interactive environment generation but suffer from substantial inference overhead due to repeated Transformer evaluations during denoising. Existing caching methods mainly exploit temporal redundancy at the feature or token level, leaving the underlying mathematical stru …
Preprint Open access
Hour-scale audio-visual question answering is constrained by a context dilemma: dense whole-recording encoding rapidly exhausts context limits, whereas uniform temporal compression severely dilutes fine-grained acoustic and visual evidence. We introduce LEAP, a framework where the model retrieves its own evidence witho …