نسخة أولية وصول مفتوح
Mobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting
Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable performance in novel view synthesis, yet deploying both static and dynamic Gaussian representations on resource-constrained mobile devices remains challenging due to heavy storage, redundant primitives, and costly per-frame computation. We present …