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Reinforcement learning (RL) is the central training paradigm for advancing large foundation models towards self-improvement. This report introduces the MiMo-V2.6 series, an omni-modal family that pushes the frontier of model intelligence by scaling RL compute. Prior to RL, we conduct mid-training on a broad multimodal …
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Few-shot learning aims to recognize novel categories from limited labeled examples. Recent studies incorporate textual semantics to compensate for limited visual observations and improve class representations. However, high image-text agreement may reflect both intrinsic object properties and incidental context, making …
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An LLM agent can recognize uncertainty yet still choose the wrong next step: asking when action is already justified, or seeking clarification when the constraints must change. We formalize actionable indeterminacy: act when an accepted action is shared across all admissible preferences or objectives, clarify when each …
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While Vision-Language-Action (VLA) models excel in static tasks, they struggle in dynamic environments where objects are in motion (e.g., conveyor belt manipulation). We identify three fundamental limitations hindering current VLAs in these scenarios: the \textbf{perception gap}, where static visual inputs lack tempora …
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How well can general-purpose multimodal models turn visual understanding and reasoning into embodied manipulation via executable code? We introduce CodeActionBench, a benchmark of 25 manipulation tasks that evaluates this capability through agentic Code-as-Policy. Without task-specific fine-tuning, demonstrations, exte …
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Existing video deraining methods typically exploit neighboring frames through either explicit alignment or implicit spatiotemporal aggregation. Explicit alignment relies on accurate motion estimation, which can become unreliable under dense rain, while implicit aggregation avoids alignment but lacks explicit guidance o …
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Recent research on Multimodal Sentiment Analysis (MSA) has focused on learning from language, visual, and acoustic modalities with incomplete data to infer human sentiment. Most studies typically compensate for missing information by reconstructing modality features or designing complicated fusion mechanisms. However, …
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Distributed model predictive control (DMPC) often constructs both predictions and collision constraints from neighbor trajectories, so packet loss can remove both. We separate these roles: received trajectories drive Koopman-MPC, while local sensing and shelf geometry define a hard-constrained quadratic program (QP) th …
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Vision-language-action (VLA) policies increasingly incorporate structured intermediate supervision beyond action labels. Yet specifying what an intermediate representation should encode leaves open how action prediction learns to depend on it. We introduce \textbf{SCULPT-VLA}, a policy that learns structured control th …
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During manipulation, robot and scene motion can move previously observed regions outside the camera's field of view. Geometry-aware RGB features encode visible structure, while control under partial observability requires scene memory that integrates observation history and grounds inferred content in current evidence. …
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Scaling generalist policy models with heterogeneous data is limited by the lack of unified, low-noise action supervision. Human egocentric videos are abundant, but only a small fraction comes with high-quality hand-action labels. Observed world transitions offer a common source of action-related supervision across data …