نسخة أولية وصول مفتوح
Recent game design agents have made substantial progress in generating playable games. However, program correctness does not ensure an enjoyable experience for players. We present Recursive Game Creator, an experience-oriented harness to advance agentic game development from rough game prototypes into entertaining game …
نسخة أولية وصول مفتوح
Real-world embodied agents often pursue independent objectives within a shared physical environment, where their actions can alter the conditions faced by others. Existing benchmarks, however, typically assume shared goals or explicitly prescribed interaction protocols, leaving such emergent physical coupling underexpl …
نسخة أولية وصول مفتوح
The widespread adoption of long-horizon agents has made model workloads increasingly input-heavy. Although prior work has substantially reduced the cost of long-context computation, prefill remains computationally expensive, and large KV caches continue to strain HBM and SSD capacity and data-transfer bandwidth. Togeth …