Preprint Open access
Multimodal Large Language Models (MLLMs) are increasingly being applied in a wider range of real-world scenarios. However, due to the substantial labor cost, creating high-quality multimodal instruction datasets for MLLMs remains a significant challenge. Although some methods propose to generate instruction data, they …
Preprint Open access
Recent advances in world models have enabled increasingly realistic visual synthesis. However, these generated environments remain largely silent. Bringing sound to world models poses three core challenges: real-time generation to keep pace with interactive video streams, interactive control to respond to mid-stream so …
Preprint Open access
World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models remain strictly silent, focusing exclusively on visual rendering and control while overlooking the acoustic dimension. We present HelixWorld, a real-time interactive aud …
Preprint Open access
Advances in generative models have improved video fidelity, enabling long-horizon generation, interactive world modeling, and evolving visual environments. Autoregressive (AR) video generation extends visual sequences through causal rollouts. However, a fundamental bottleneck emerges: as the generated sequence expands, …