Preprint Open access
Building interactive simulators from real-world observations is a promising way to scale embodied data, but current pipelines still rely heavily on manual environment construction and calibration. We study whether frontier foundation models and coding agents can automate this process end to end. We formulate \emph{auto …
Preprint Open access
Recent advances in large language models have made automatic game generation increasingly feasible, yet reliably improving generated games beyond a playable version remains challenging. Naive iterative refinement can easily overfit a small set of test cases, producing fragile games with unresolved bugs, missing behavio …
Preprint Open access
We present TimeBraid, a series of unified time-series and language models that align pretrained language models and pretrained time-series foundation models through interleaved global residual attention layers. Each model inherits knowledge, instruction following, and reasoning from one side, continuous-signal percepti …