Abstract

3D Gaussian Splatting (3DGS) enables high-quality novel-view synthesis but requires substantial storage. Existing compression methods often rely on spatial context modeling over irregular 3D representations, increasing the complexity of training and coding. Meanwhile, floating-point context inference can introduce numerical inconsistencies across platforms, causing entropy-decoding failures. To address these practical challenges, we propose COSA-GS, which constructs context without spatial aggregation through anchor-wise causal factorization. Specifically, we use geometry context derived from each anchor's coordinates to model a compact learnable anchor latent. The anchor latent is then fused with the geometry context to form an anchor context for attribute coding. The resulting context model features a simple architecture composed solely of linear transformations and activations. We train COSA-GS using rate--distortion optimization with adaptive Gaussian pruning. Further, we develop quantization-aware training and integer inference for the context model to achieve bit-exact consistency of entropy-decoded symbols across platforms. Experiments demonstrate that COSA-GS achieves state-of-the-art compression performance while retaining fast and consistent cross-platform decoding, providing a simple yet effective framework for practical 3DGS compression. Code is available at https://github.com/pengpeng-yu/COSA-GS.

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Open access
Green open access

Cite this article

APA 7

Yu, P., Chen, Y., Song, F., Qin, T., Zhang, Q., Wang, J., & Guo, Y. (2026). Towards Practical Compression of 3D Gaussian Splatting. https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting

MLA 9

Yu, Pengpeng, et al. "Towards Practical Compression of 3D Gaussian Splatting." https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting.

Chicago (author–date)

Yu, Pengpeng, Yueru Chen, Fei Song, Tai Qin, Qi Zhang, Jing Wang, and Yulan Guo. 2026. "Towards Practical Compression of 3D Gaussian Splatting." https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting.

Harvard

Yu, P., Chen, Y., Song, F., Qin, T., Zhang, Q., Wang, J. and Guo, Y. (2026) 'Towards Practical Compression of 3D Gaussian Splatting', Available at: https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting.

Vancouver

Yu P, Chen Y, Song F, Qin T, Zhang Q, Wang J, et al. Towards Practical Compression of 3D Gaussian Splatting. https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting

IEEE

P. Yu, Y. Chen, F. Song, T. Qin, Q. Zhang, J. Wang, and Y. Guo, "Towards Practical Compression of 3D Gaussian Splatting," https://omanscience.com/en/articles/towards-practical-compression-of-3d-gaussian-splatting.