Abstract
Contact-rich motion planning (CRMP) is essential for robotic manipulation and locomotion, yet remains computationally challenging due to combinatorial contact decisions. Existing methods typically avoid broad evaluation of contact-mode sequences through search heuristics or optimization reformulations. We revisit broad evaluation in light of modern GPU hardware and introduce Contact-Mode Expansion with parallel Trajectory optimization (CoMET), which combines GPU-parallel trajectory evaluation with greedy contact-mode expansion. On planar pushing benchmarks, CoMET is competitive with optimization-based, sampling, and tree-search baselines in solution quality and planning time, matching the full-enumeration reference on nearly all instances with fewer evaluations and shorter planning times. Ablations suggest that much of the performance gain comes from the high-throughput trajectory evaluator. In bimanual nonprehensile manipulation, GPU-friendly local mode expansion achieves higher planning success than the tested adaptive tree search as the mode space grows. These results demonstrate that broad explicit mode evaluation provides a simple yet effective alternative for CRMP.
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Publication details
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- Open access
- Green open access
Cite this article
APA 7
Li, J., & Chalvatzaki, G. (2026). Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation. https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation
MLA 9
Li, Jiayun, and Georgia Chalvatzaki. "Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation." https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation.
Chicago (author–date)
Li, Jiayun, and Georgia Chalvatzaki. 2026. "Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation." https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation.
Harvard
Li, J. and Chalvatzaki, G. (2026) 'Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation', Available at: https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation.
Vancouver
Li J, Chalvatzaki G. Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation. https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation
IEEE
J. Li, and G. Chalvatzaki, "Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation," https://omanscience.com/en/articles/contact-rich-motion-planning-via-gpu-parallel-mode-evaluation.