Abstract

Accurate capture of non-cooperative targets is critical. In an attempt to tackle this intractable challenge, an aerial gripper system integrated with a Gradient-based Real-time Inverse-game Predictor and PlannER (GRIPPER) framework is proposed. The interaction is formulated as a general-sum pursuit-evasion game under incomplete information. Specifically, underlying cost parameters of the target are inferred online, and the open-loop Nash equilibrium (OLNE) strategy is iteratively refined within a receding-horizon loop. To ensure high-frequency execution, a computationally friendly gradient-based inverse-game solver is developed. Without explicit computation of the Hessian inverse, the optimized solution is updated (> 50 Hz) based on implicit differentiation and fast Hessian-vector products. Meanwhile, an anti-disturbance controller is developed to overcome disturbances of uncertain payload and gripper actuation, enabling precise tracking of the planned trajectory and accurate grasping of the target. Simulations and real-world experiments illustrate the superior computational efficiency and task performance of GRIPPER. The task of capturing and delivering a non-cooperative target is accomplished, highlighting the robustness, adaptability, and real-time performance of the framework in highly adversarial scenarios.

Keywords

Subject

Publication details

DOI
10.1109/tro.2026.3738312
Journal
Not available
Open access
Green open access

Cite this article

APA 7

Chen, Z., Wang, M., Jia, J., Yu, X., & Guo, L. (2026). Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner. https://doi.org/10.1109/tro.2026.3738312

MLA 9

Chen, Zeshuai, et al. "Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner." https://doi.org/10.1109/tro.2026.3738312.

Chicago (author–date)

Chen, Zeshuai, Meng Wang, Jindou Jia, Xiang Yu, and Lei Guo. 2026. "Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner." https://doi.org/10.1109/tro.2026.3738312.

Harvard

Chen, Z., Wang, M., Jia, J., Yu, X. and Guo, L. (2026) 'Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner', doi:10.1109/tro.2026.3738312.

Vancouver

Chen Z, Wang M, Jia J, Yu X, Guo L. Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner. doi:10.1109/tro.2026.3738312

IEEE

Z. Chen, M. Wang, J. Jia, X. Yu, and L. Guo, "Aerial GRIPPER: A Gradient-based Real-time Inverse-game Predictor and Planner," doi: 10.1109/tro.2026.3738312.