الملخص
Modern computer vision models achieve high accuracy when trained on large-scale annotated datasets. In critical domains such as construction safety monitoring, data collection is costly, hazardous, and ethically constrained. This paper presents a systematic study comparing two complementary data generation paradigms, (1) Unity Simulation-based rendering and (2) Controllable Diffusion-based generation (CIA), for object detection under real data-scarce conditions. A unified experimental framework enables controlled dataset mixing across real, simulated, and generative sources, while maintaining identical model and training settings. Quantitative evaluation using Precision, Recall, mAP, and custom $Δ$-metrics, reveals that neither simulation nor generative augmentation alone achieves optimal transferability. Unity-only training yields an mAP@0.5 drop of $-50\%$ relative to real data, while CIA-only training shows a milder $-16.5\%$ degradation. Hybrid compositions significantly improve performance, with the 90\% real + 10\% Unity configuration achieving the best overall mAP@0.5 of $62.68\%$ ($+7.64\%$ over baseline), and the 90\% real + 10\% CIA configuration maximizing precision at $74.45\%$. Results demonstrate that limited synthetic inclusion enhances generalization, while excessive substitution induces domain drift.
الكلمات المفتاحية
بيانات النشر
- المعرّف الرقمي
- 10.1145/3787256.3787261
- المجلة
- غير متاح
- وصول مفتوح
- وصول مفتوح أخضر
اقتبس هذه المقالة
APA 7
Benkedadra, M., Saoudi, A., Gloesener, M., Mahmoudi, S. A., & Mancas, M. (2026). From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection. https://doi.org/10.1145/3787256.3787261
MLA 9
Benkedadra, Mohamed, et al. "From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection." https://doi.org/10.1145/3787256.3787261.
شيكاغو (المؤلف–التاريخ)
Benkedadra, Mohamed, Aissa Saoudi, Maxime Gloesener, Sidi Ahmed Mahmoudi, and Matei Mancas. 2026. "From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection." https://doi.org/10.1145/3787256.3787261.
هارفارد
Benkedadra, M., Saoudi, A., Gloesener, M., Mahmoudi, S. A. and Mancas, M. (2026) 'From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection', doi:10.1145/3787256.3787261.
فانكوفر
Benkedadra M, Saoudi A, Gloesener M, Mahmoudi SA, Mancas M. From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection. doi:10.1145/3787256.3787261
IEEE
M. Benkedadra, A. Saoudi, M. Gloesener, S. A. Mahmoudi, and M. Mancas, "From Unity Simulation to Diffusion-Based Augmentation: Quantifying Dataset Balance for Robust Object Detection," doi: 10.1145/3787256.3787261.