[
    {
        "id": "osp-3038",
        "type": "article-journal",
        "title": "Effect of Electronic Games on Problem-Solving Skills in a Sample of Hearing-Impaired Children in Pre-School",
        "author": [
            {
                "family": "Turkestani",
                "given": "Maryam H. O."
            }
        ],
        "URL": "https://omanscience.com/en/articles/effect-of-electronic-games-on-problem-solving-skills-in-a-sample-of-hearing-impaired-children-in-pre-school",
        "language": "en",
        "issued": {
            "date-parts": [
                [
                    2016
                ]
            ]
        },
        "container-title": "Journal of Educational and Psychological Studies",
        "volume": "10",
        "issue": "2",
        "page": "236-254",
        "DOI": "10.53543/jeps.vol10iss2pp236-254",
        "publisher": "Sultan Qaboos University",
        "ISSN": "2218-6506",
        "abstract": "This study aimed to answer the question of whether the Tablet devices affected children's problem solving skills in hearing-impaired children. It was conducted in Riyadh, Saudi Arabia. The research involved sixteen five-year-old hearing-impaired children and divided these children equally into two groups (experimental and control group). The experimental hearing-impaired children played with an iPad devices for a period of 6 months. The children were assessed at entry to the study on their problem solving capacities, in order to compare their development, using four subscales of the British Ability Scale-II (BAS-II). The four sub-scales were non-verbal. The results revealed significant differences between the experimental and control groups in their capacity to solve problems, using four subscales of the BAS II: Block Building (BB), Picture Similarities (PS), Pattern Construction (PC) and Copying (C), which showed the effectiveness of the technology devices on the skills of hearing impaired children."
    }
]